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Structure

The following page describes the folder structure, and the location, of the mod folder.

Where are the mods?

All mods are located in the Mods folder. The Mods folder is located in the same directory as the Saves folder.

PlatformPath
WindowsC:\Users\YOUR_USERNAME\AppData\Roaming\Temporary Escape\Mods\MOD_NAME\
Linux~/.temporary-escape/Mods/MOD_NAME/
MacOS~/Library/Application Support/Temporary Escape/Mods/MOD_NAME/

Folder contents

All folders are optional, but the manifest.yml is required.

NameDescription
manifest.ymlFile. Describes the mod. Must end with .yml. More information here.
blocksContains definition of ship blocks. More information here
entitiesLua script files for entities that appear in the scene. More information here
eventsLua script files for handling world events. More information here
factionsLua script files to define Factions and their behavior. More information here
gridsSaved ship designs (voxel grids) that can be used by entities. More information here
imagesImage files for avatars, items, etc. More information here
itemsLua script files to define items and their behavior. More information here
modelsGLTF models and their textures, such as asteroids and turrets. More information here
planetsYaml files describing planet styles (not behavior). More information here
soundsAudio files for music and effects. More information here
texturesTextures used by blocks and for rendering. More information here
turretsYaml files to describe turrets. More information here